Navigate back to the homepage

AR / VR

Skulpturous

Skulpturous is a 3D authoring tool which helps students, artists and possibly designers to model and visualize 3D objects. It uses your full…
Year
2014
Technology
Kinect / 3D / Java / OpenNI / OpenGL

Skulpturous is a 3D authoring tool which helps students, artists and possibly designers to model and visualize 3D objects. It uses your full body gestures and voice to create wonderful illustrations. It is a vision to bring 3D content creation to masses, a world where 3D creation and printing is done at every home.

In this phase I took Skulpturous to its next milestone by concentrating on three things broadly: Dynamic Customized Gestures, more Interaction techniques and better Accuracy. I accomplished these goals by:

  1. Using Machine Learning for recognition of user created dynamic gestures, so now the user could create personal gestures to perform certain tasks
  2. Taking inspiration from real life sculpting to create novel interaction techniques to model 3D objects
  3. Increasing the precision of hand location by data fusion, here we fuse data from Kinect and multiple smart phone sensors to have a more precise estimate of hand location.

Pottery

3D Art

The Beginning

More articles from Aniket Handa

Digital Photo Frame

Run a slideshow on any screen.

JavaScript

2014

PresenDuino

Help time presentations.

Arduino

2014
© 2014 – 2021 · Aniket Handa
Link to $https://twitter.com/atneikLink to $https://github.com/atneikLink to $https://instagram.com/_aniketLink to $https://www.linkedin.com/in/atneik/