Skulpturous is a 3D authoring tool which helps students, artists and possibly designers to model and visualize 3D objects. It uses your full body gestures and voice to create wonderful illustrations. It is a vision to bring 3D content creation to masses, a world where 3D creation and printing is done at every home.
In this phase I took Skulpturous to its next milestone by concentrating on three things broadly: Dynamic Customized Gestures, more Interaction techniques and better Accuracy. I accomplished these goals by:
- Using Machine Learning for recognition of user created dynamic gestures, so now the user could create personal gestures to perform certain tasks
- Taking inspiration from real life sculpting to create novel interaction techniques to model 3D objects
- Increasing the precision of hand location by data fusion, here we fuse data from Kinect and multiple smart phone sensors to have a more precise estimate of hand location.